Poi, to put it bluntly is a love letter to platformers that have been extinct since the 90’s, where Mario 64 changed the game as we know it. We’ve had Banjo Kazooie, Donkey Kong 64 and others of the same type, Poi can stand right along beside them. There are two characters to choose from, a boy and a girl. They don’t really stand out and to be honest they are kind of generic and lack the personality of Mario but they do the job. Maybe it’s the nostalgia talking, or the great art style, but it nails the feel. You have your triple jump, your wall jump, the run and the quickly juke back into a somersault move maneuver. All is missing is the slide into a jump move.
The first world that I played in was colorful, with enemies abound, and you can guess how to kill them. Platforms were floating, wires acting as bridges to the next mountain, were set. Everything is as what you would expect of the genre.
I haven’t played much, and I played very little in fact, but I was so excited I just had to write something down.
There are items to collect, aka red coins, medals aka stars, and regular coins. You access the different worlds via a helm of an airship acting as the hub. I look forward to playing more, in fact I’m off to play right after this post. I enjoyed it quite a bit, and I give this first impression a silver trophy.
Moco has held a controller ever since the Atari 2600 days, to the current PlayStation 4. Ever since I was little I loved to write, so here I am doing what I love most. Only second to actually playing them, I’m writing about Video Games. So stay a while and listen, you might just like what you read.