Chapter 10 – Entry #2 – Thousand Needles (Levels 40 – 45)
In the coast of The Thousand Needles, I ran into Wizzle Brassbolts, a gnome locked up in a small cage in a pirate encampment. I don’t know why he was locked up but pirates don’t really need reasons. Wizzle wanted me to spring him free, I had to go into a den littered with ogre’s, and that was impossible by myself. A boat had gone down nearby littering treasure everywhere. The treasure was what I needed to bribe the ogres. Turns out the treasure was fake, BUT Brassboats told me the ogres wouldn’t know the difference.
Off I went into a cave, tossing treasure all over the place, to my surprise all of the ogres bought it, there must have been 10 of them. I finally approached Tony Two-Tusk and just started wailing on him without waiting for any kind of useless conversation. I killed him, and I got Wizzle’s cage key.
I gave Brassbolt the key, the poor guy had some bad luck, the lock snapped! After that Tony Two-Tusk’s spirit came to me! He wanted me to revive him and get back to his ex-wife, Ajamon. It was either do this, or get haunted my entire life. So there he was practically on top of me, not helping a bit until I reached his wife.
Ajamon was a little hesitant to help at first, but she gave in without too much pushing. In order to revive him, I needed to kill his captains. I needed a heart, lungs, and liver, each coming from a different captain. The next step was to get ten carcass’ what a slog that was, I almost gave up on saving Two-Tusk completely, after what seemed like hours I was finally done.
My final task was to kill Mad Magus Tirth. Apparently he went crazy while trying to stop water from overflowing in Thousand Needles during the cataclysm. I was to kill him, then use a soul stick on his body and that’s all that happened, Tony Two-Tusk was alive again and I was on my way.