Zelda aesthetics, MMO style quests, and Stardew Valley farming makes this a fun play.
Gemea maintains the appearance of a paradise, yet an evil murk has enshrouded the land and its people in despair… As the hero of Yonder you will explore Gemea and uncover the islands secrets and mysteries within yourself.
I went into Yonder knowing only that it looked like Zelda, and had elements of Stardew Valley’s farm simulator in it. That is all I needed to know, and I was not disappointed. Yonder starts you off on a ship heading to an island called Gemea, you end up crash landing on it and rescued by its natives. Immediately you are given quests in an MMO format. Collect a certain amount of ‘X’ item or find ‘X’ person. From the 70 minutes I played, they were short and quick to the point. The first few had me going around getting myself better acquainted with the locals. I was taught how to trade, fish and eventually to create a farm.
I played using an XBOX controller and every quest objective is tracked via journal. You can activate a specific quest and then hit up on your d-pad, showing a beam of light in the direction you need to go. While holding up, you can scroll through your quests and a secondary beam shows up. Pretty intuitive. Fishing was pretty fun, you cast your rod and move the bait in front of the mouth of the fish, then pull in the opposite direction that it’s going in, until plopping it out of the water.
At the end of my session, I was just getting started with making my farm. I was told to place animal pens and feeding areas. Farming itself doesn’t seem that in-depth but more play time is needed.
Overall I enjoyed my time with Yonder quite a bit and look forward to more.
I like Yonder’s look, it reminds me of Zelda – Wind Waker. It’s quick to the point quest style and fun activities.
It seems like the farming side of it isn’t too in-depth. Only with more play time can I say for sure.