Minion Masters – Forced to Duel – Impressions

There’s nothing quite like Minion Masters’ game play out there, it does however, use the deck building, and earning card methods from today’s popular games. Let me explain, let’s start with the game play. You create your own deck of cards…

Minion Masters Logo

Minion Masters – Forced to Duel
Impressions

Minion Masters Deck Scene

There’s nothing quite like Minion Masters’ game play out there, it does however, use the deck building, and earning card methods from today’s popular games. Let me explain, let’s start with the game play. You create your own deck of cards, aka units. In the game four unit cards are presented to you at random. Cards are dragged and dropped onto your side of the battlefield within set space limits, and then the units walk into your opponents area and try to take down their hero. While your opponent is doing the same, your units meet theirs and they battle it out. Cards are set in tiers one through eight, and the higher the tier the longer you wait to be able to summon them. Games usually take no longer than four minutes with some lasting as little as under two.

Minion Masters BattlegroundMinion Masters’ fast paced game play makes it super addictive. Dragging and dropping your unit cards is fun, and watching your units overcome your opponents is rewarding. A deck consists of ten cards, they are labeled from common to supreme I made a themed deck built around buildings, I had a lot of building cards and one card spawned as many minions for as many buildings that I had on the field, it’s a lot of fun toying around with decks and tweaking them to your liking. There are also different heroes to choose from, changed weekly. One hero is good at close combat, another ranged, and another with the ability to raise units from the dead. As you play your hero gains experience which unlock abilities while in game. There are also two bridges, once a unit crosses it, your side controls it, which gives you even more experience and adds another layer of strategy.

The game is generous with giving you free units as well. You gain gold by winning games and one thousand gold gets you one unit, chosen at random. You receive one thousand gold just about every other level. Something I didn’t like was that, you are stuck with one deck until you reach level twenty, then you get two more. This just isn’t enough to just make a deck to mess around with, while keeping your serious deck separate.I hope they change this in the future.

Overall I enjoyed Minion Masters quite a bit and can see myself playing it for some time, I hope it does well, and I look forward to what they do with it.

Gold Trophy4/5
“Quick bursts of intense fun with addictive game play”

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